Home/Character Design/FACS Expression Edit

Character Design

FACS Expression Edit

FACS Expression Edit is a reusable Character Design example from KOH , including the full prompt, source link, and output media.

Case Media

Case Notes

This page keeps the media, full prompt, and original source together so you can inspect the result first and decide whether the prompt is worth copying, saving, or comparing.

Case Insights

To make this page easier to search, cite, and reuse later, the case is also broken down into practical guidance about usage, visual cues, and prompt structure.

Best Fit Scenarios

  • Use this as a character design benchmark when you need a fast style baseline before rewriting your own prompt.
  • It is especially helpful if your target overlaps with Portrait, Character, Anime and you want to judge the image result before tuning wording.
  • Keep it as a control sample when you compare nearby prompt variants one variable at a time.

Visual Signals To Notice

  • The clearest style signals here are Portrait, Character, Anime, so those should usually stay in your first rewrite.
  • Look at silhouette, costume language, mood styling, and whether the character reads clearly at a glance.
  • This case keeps one primary output, so the first image should be treated as the main visual reference.

How The Prompt Is Structured

  • The prompt reads as a medium-detail prompt with clear visual constraints, which is useful when you want to judge how much specificity this direction needs.
  • Its keyword cluster is centered on Portrait, Character, Anime, so you can usually keep that cluster while swapping subject, camera, layout, or copy details.
  • A practical rewrite path is: keep the outcome, keep the strongest style cues, then replace only the subject and environment blocks.

Good Follow-up Questions

  • What changes first if you keep Portrait, Character, Anime but switch the subject matter?
  • Which part of the result comes from section-level structure (Character Design) versus tag-level style cues?
  • Which related cases in the same section give you a cleaner or more extreme variation of the same direction?

Full Prompt

Using the provided reference image as the character base, keep the same chibi 3D figure, outfit, hairstyle, lighting, plain white background, and overall composition unchanged, but modify only the facial expression according to FACS action units: {argument name="FACS action units" default="AU1C + AU2C + AU5D + AU26C"}. Preserve the reference image’s square face-obscuring block in the same central position and regenerate the image cleanly with the same toy-like render quality.

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