首页/UI 与社交媒体截图案例/《废墟低语》项目

UI 与社交媒体截图案例

《废墟低语》项目

《废墟低语》项目 是一个来自 BMX 的 UI 与社交媒体截图案例,收录了可直接复用的完整 Prompt、来源链接和输出示例。

案例媒体

案例说明

这个页面把案例媒体、完整 Prompt 和出处放在一起,方便你先看结果,再判断这条 Prompt 是否值得复制、收藏或加入对比。

案例解读

为了方便搜索、引用和后续复用,这里会把案例的适用场景、画面重点和 Prompt 结构拆成更容易浏览的说明。

这类案例适合用在什么场景

  • 把它当作 UI 与社交媒体截图 的基准案例最合适,先看成片方向,再决定自己的 Prompt 要往哪边改。
  • 如果你的目标也落在 35mm、电影感、海报 这些方向,这条案例特别适合先看图判断风格,再回头微调描述。
  • 做 Prompt 对比时,也很适合作为控制组,只改一个变量去看结果变化。

画面重点与风格信号

  • 这条案例最明显的风格信号集中在 35mm、电影感、海报,所以第一次改写时最好先保留这些关键词。
  • 这类案例更值得先看界面密度、卡片层级,以及屏幕内容有没有先于文字讲清故事。
  • 当前只有一张主图,所以第一张结果图就是最核心的参考基准。

Prompt 结构可以怎么理解

  • 这条 Prompt 整体属于一条比较长、约束条件很多的 Prompt,很适合拿来判断这类方向到底需要写到多细。
  • 关键词簇主要围绕 35mm、电影感、海报 展开,所以复用时可以先保留这组风格词,再替换主体、镜头、环境或文案信息。
  • 最稳的改写方式通常是先保留结果方向和最强风格信号,只替换主体设定与场景块。

如果你是带着问题来的,可以先看这些角度

  • 如果保留 35mm、电影感、海报,只换主体题材,结果最先变化的会是哪一部分?
  • 这条结果里,哪些特征更像是 UI 与社交媒体截图 的结构特征,哪些又是标签风格本身带来的?
  • 同分类的相关案例里,哪几条能给你更克制或更极致的相邻变体?

完整 Prompt

{"type":"cinematic storyboard sheet","format":"single-page dark production board for a 15-second video","title_text":"{argument name=\"story title\" default=\"WHISPERS IN THE RUIN\"}","header":{"top_left":"PART 1 / BOARD 1 OF 1","top_right":["TOTAL RUNTIME: 15 SECONDS","8 PANELS | ~1.9 SECONDS PER PANEL"]},"visual_style":"cinematic realistic supernatural thriller, cold blue moonlight, shallow depth of field, high contrast, moist ancient stone textures, fog, cobweb-like threads, suspenseful poetic dread, film storyboard layout with thin gold borders on black background and small serif typography","main_image":{"position":"large hero frame across upper left","description":"a young woman with long wet dark hair stands inside an ancient decayed ruin, half-lit by blue moonlight, with stone arches and columns behind her and thin pale threads stretching across the scene; her face is covered by a dark vertical rectangular censor block","subject":"{argument name=\"main character\" default=\"a young woman trapped inside an ancient ruined chamber\"}","environment":"{argument name=\"setting\" default=\"ancient decayed ruin with arches, columns, fog, webs, wet stone and moonlit shadows\"}"},"right_info_panel":{"sections_count":4,"sections":[{"title":"SCENE OVERVIEW","text":"A young woman awakens trapped inside an ancient, decayed ruin. She senses an unseen presence. Threads of something otherworldly surround her. A whisper breaks the silence."},{"title":"VISUAL STYLE","text":"Cinematic realistic, cold blue moonlight, shallow depth of field, high contrast, moist stone textures, fog, suspenseful tone."},{"title":"MOOD & TONE","text":"Supernatural thriller, tense, poetic dread."},{"title":"AUDIO APPROACH","text":"Mostly silent. Heavy breathing, subtle ambience, fabric movement, whisper. 1–2 short spoken lines."}]},"storyboard_grid":{"panel_count":8,"layout":"two rows of four panels beneath the hero frame, each panel has a numbered box, timecode, image frame, and four metadata rows labeled CAMERA, ACTION, DIALOGUE, SOUND, MOVE / TRANSITION","panels":[{"number":1,"timecode":"0:00 - 0:01.8","image":"extreme close-up of the young woman's frightened eyes in blue darkness, moisture on skin","camera":"Extreme Close Up","action":"Eyes snap open. She's disoriented.","dialogue":"—","sound":"Sharp inhale, heartbeat.","move_transition":"Cut"},{"number":2,"timecode":"0:01.8 - 0:03.6","image":"close-up side view of her face and dark hair, partially covered by a dark censor rectangle, ruin wall behind","camera":"Close Up","action":"She listens. Breath shallow.","dialogue":"—","sound":"Distant drip. Wind through stone.","move_transition":"Cut"},{"number":3,"timecode":"0:03.6 - 0:05.4","image":"medium close-up silhouette of the woman turning her head among ancient stone columns and blue mist","camera":"Medium Close Up","action":"She turns her head, scanning.","dialogue":"—","sound":"Fabric rustle. Drip.","move_transition":"Slow Push In"},{"number":4,"timecode":"0:05.4 - 0:07.2","image":"insert close-up of a pale hand touching thin glowing thread-like strands stretched through the dark ruin","camera":"Insert - Close Up","action":"Her hand touches the threads.","dialogue":"—","sound":"Thread vibration (subtle).","move_transition":"Cut"},{"number":5,"timecode":"0:07.2 - 0:09.0","image":"wide shot of the ruined chamber with broken stones, arches, debris, fog and the woman stepping forward slowly","camera":"Wide Shot","action":"She steps forward slowly.","dialogue":"—","sound":"Echo of her footsteps.","move_transition":"Slow Dolly Forward"},{"number":6,"timecode":"0:09.0 - 0:10.8","image":"over-the-shoulder shot from behind the woman looking down a moonlit aisle toward a distant standing presence","camera":"Over The Shoulder","action":"She sees something in the distance.","dialogue":"—","sound":"Low whisper (unintelligible).","move_transition":"Cut"},{"number":7,"timecode":"0:10.8 - 0:12.6","image":"close-up of the woman's face and wet hair in shadow with a dark censor rectangle over her face","camera":"Close Up","action":"Fear rises. She whispers.","dialogue":"Whisper: {argument name=\"whisper line\" default=\"Who's there?\"}","sound":"Her whisper. Breath tremble.","move_transition":"Subtle Push In"},{"number":8,"timecode":"0:12.6 - 0:15.0","image":"wide reveal of a tall shadowy presence standing at the far end of the ruin in a bright arched opening, surrounded by threads and blue light while the woman freezes","camera":"Wide Reveal","action":"The presence is revealed. She freezes.","dialogue":"—","sound":"Low choral whisper. Wind swell.","move_transition":"Hold - Fade To Black"}]},"bottom_notes":{"title":"NOTES FOR PRODUCTION & AI GENERATION","text":"Maintain consistent character appearance, wardrobe, and injuries. Keep lighting cold blue moonlight with deep shadows. Threads/webs are thin, glistening, almost invisible until light catches them. Atmosphere: fog, dampness, decay, silence."},"footer":"END OF PART 1 (15 SECONDS) TO BE CONTINUED...","quality":"sharp readable storyboard text, professional pitch deck, 16:9 landscape, black and gold interface, cinematic thumbnails"}

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