案例媒体

案例说明
这个页面把案例媒体、完整 Prompt 和出处放在一起,方便你先看结果,再判断这条 Prompt 是否值得复制、收藏或加入对比。
案例解读
为了方便搜索、引用和后续复用,这里会把案例的适用场景、画面重点和 Prompt 结构拆成更容易浏览的说明。
这类案例适合用在什么场景
- 把它当作 角色设计 的基准案例最合适,先看成片方向,再决定自己的 Prompt 要往哪边改。
- 如果你的目标也落在 人像、插画、角色 这些方向,这条案例特别适合先看图判断风格,再回头微调描述。
- 做 Prompt 对比时,也很适合作为控制组,只改一个变量去看结果变化。
画面重点与风格信号
- 这条案例最明显的风格信号集中在 人像、插画、角色,所以第一次改写时最好先保留这些关键词。
- 重点可以先看轮廓、服饰语言、情绪气质,以及角色是否一眼就能立住。
- 当前只有一张主图,所以第一张结果图就是最核心的参考基准。
Prompt 结构可以怎么理解
- 这条 Prompt 整体属于一条比较长、约束条件很多的 Prompt,很适合拿来判断这类方向到底需要写到多细。
- 关键词簇主要围绕 人像、插画、角色 展开,所以复用时可以先保留这组风格词,再替换主体、镜头、环境或文案信息。
- 最稳的改写方式通常是先保留结果方向和最强风格信号,只替换主体设定与场景块。
如果你是带着问题来的,可以先看这些角度
- 如果保留 人像、插画、角色,只换主体题材,结果最先变化的会是哪一部分?
- 这条结果里,哪些特征更像是 角色设计 的结构特征,哪些又是标签风格本身带来的?
- 同分类的相关案例里,哪几条能给你更克制或更极致的相邻变体?
完整 Prompt
Using REFERENCE_0 as the sole inspiration, transform the ginger ale can into a polished Japanese game character design sheet. Anthropomorphize the can into a stern male samurai warrior, deriving the armor materials, colors, crest motifs, metallic highlights, red-and-gold accents, and green lacquered surfaces from the can design. Present it as a professional RPG concept-art reference page on a clean white background with thin divider lines and Japanese annotation text. Create these discrete sections: 1 main character profile block at top left with the name {argument name="character name" default="真田 錫一郎"} and short Japanese bio text; 1 four-view turnaround across the top center labeled front, side, back, and half-body view; 1 large face close-up on the left; 1 weapon section showing exactly 2 weapon elements, a sheathed green katana and an unsheathed curved katana, plus a small circular guard detail; 1 clothing-parts detail section showing exactly 12 separate items: helmet, chest armor, shoulder armor, arm guard, collar, sleeve, shin guards, corded belt, waist armor, battle skirt, leg guard, and boots; 1 expression set showing exactly 4 bust portraits labeled normal, calm, battle-ready, and faint smile; 1 color palette showing exactly 6 swatches based on the can: deep green, black, metallic silver, gold, deep red, and white; 1 costume concept text block; and 1 dynamic action pose at bottom right with the character drawing his sword and cloth panels flowing dramatically. Keep the design language tied to the reference can rather than copying the beverage packaging literally: use the can’s emerald green as lacquered armor, silver aluminum as polished metal, red logo color as cords and trim, gold shield/crown elements as heraldic ornamentation, and white typography areas as cloth highlights. Make the sheet look like high-end Japanese fantasy game production art, detailed, realistic anime/semi-realistic rendering, crisp linework, accurate armor construction, readable layout, and no photographic countertop background. Use {argument name="sheet title" default="四面図"}, {argument name="expression title" default="表情集"}, {argument name="parts title" default="衣装パーツ詳細"}, and {argument name="palette title" default="カラーパレット"} as visible Japanese section headings.



