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角色设计案例

电影级体育场项目

电影级体育场项目 是一个来自 Oogie 的 角色设计案例,收录了可直接复用的完整 Prompt、来源链接和输出示例。

案例媒体

案例说明

这个页面把案例媒体、完整 Prompt 和出处放在一起,方便你先看结果,再判断这条 Prompt 是否值得复制、收藏或加入对比。

案例解读

为了方便搜索、引用和后续复用,这里会把案例的适用场景、画面重点和 Prompt 结构拆成更容易浏览的说明。

这类案例适合用在什么场景

  • 把它当作 角色设计 的基准案例最合适,先看成片方向,再决定自己的 Prompt 要往哪边改。
  • 如果你的目标也落在 35mm、电影感、海报 这些方向,这条案例特别适合先看图判断风格,再回头微调描述。
  • 做 Prompt 对比时,也很适合作为控制组,只改一个变量去看结果变化。

画面重点与风格信号

  • 这条案例最明显的风格信号集中在 35mm、电影感、海报,所以第一次改写时最好先保留这些关键词。
  • 重点可以先看轮廓、服饰语言、情绪气质,以及角色是否一眼就能立住。
  • 当前只有一张主图,所以第一张结果图就是最核心的参考基准。

Prompt 结构可以怎么理解

  • 这条 Prompt 整体属于一条比较长、约束条件很多的 Prompt,很适合拿来判断这类方向到底需要写到多细。
  • 关键词簇主要围绕 35mm、电影感、海报 展开,所以复用时可以先保留这组风格词,再替换主体、镜头、环境或文案信息。
  • 最稳的改写方式通常是先保留结果方向和最强风格信号,只替换主体设定与场景块。

如果你是带着问题来的,可以先看这些角度

  • 如果保留 35mm、电影感、海报,只换主体题材,结果最先变化的会是哪一部分?
  • 这条结果里,哪些特征更像是 角色设计 的结构特征,哪些又是标签风格本身带来的?
  • 同分类的相关案例里,哪几条能给你更克制或更极致的相邻变体?

完整 Prompt

Goal: Create a cinematic, information-dense location board for a {argument name="venue name" default="FIFA World Cup Stadium"}, designed as a professional film/game environment reference sheet. Canvas: Wide 16:9 horizontal board with a dark charcoal/black textured background, thin yellow guide lines, subtle grid marks, and a modern sports-broadcast production design feel. Use crisp photo-realistic stadium imagery inside bordered panels, with condensed uppercase typography in white and yellow. Main title: Large vertical-left header reading “LOCATION BOARD”. Left information column: Include 10 labeled metadata rows: Name: {argument name="venue name" default="FIFA World Cup Stadium"}; Type: Football / Soccer Stadium; Era: 2010s – Present; Scale: Large (80,000+ capacity); Architecture: Contemporary stadium with open roof & steel truss structure; Materials: Steel, concrete, glass, plastic seating, LED displays; Atmosphere: Electric, energetic, massive crowd, world-class event; Default time: Noon; Default weather: Clear, sunny; Purpose: International football matches, tournaments, large-scale events. Central hero panel: One large establishing shot labeled “ESTABLISHING SHOT (HERO VIEW)”, showing a packed modern soccer stadium from behind one goal, lush green pitch, players tiny on the field, bright daylight, steel roof ring, giant screens, blue seating accents, and a dense crowd. Panel 01 — Views: Show exactly 5 view thumbnails labeled Wide, Mid, Tight, Alt Angle, and Overhead. Wide shows the full field and stands; Mid is closer to the pitch and crowd; Tight focuses more on field/crowd detail; Alt Angle is a diagonal stadium view; Overhead is a high top-down view of the pitch. Panel 02 — Time of Day (Same Angle): Show exactly 4 thumbnails labeled Dawn, Noon, Dusk, and Night, each using the same stadium angle with different lighting conditions. Panel 03 — Details: Show exactly 2 close-up detail images labeled Seat Material / Texture and Roof Truss & Lighting Detail. Seat material should be a blue plastic stadium seat with droplets/texture; roof detail should show steel trusses and stadium lighting. Panel 04 — Set Dressing / Props: Show exactly 5 isolated prop images labeled FIFA Signage, Corner Flag, Match Ball, Sub Board, and Water Bottle. Include a blue FIFA sign, a blue corner flag, a patterned soccer ball, a digital substitution board, and a blue sports water bottle. Panel 05 — Weather / Mood (Same Angle): Show exactly 4 thumbnails labeled Clear Sunny, Overcast, Rain-Soaked, and Misty Fog, all from the same stadium angle. Panel 06 — Color Palette (From Location): Show exactly 6 rectangular color swatches with hex labels: #4A6F37 deep field green, #7EA23A bright grass green, #1E6DB7 stadium blue, #69B6E7 sky blue, #B9B9B9 concrete gray, and #C0392B red accent. Footer: Add a thin boxed note reading “Use this location board as a visual reference for consistent depiction of the environment across all generations.” On the bottom right, add a style tag row reading “STYLE Modern • Realistic • Cinematic”. Visual style: Photorealistic sports venue imagery, high-detail architectural reference board, cinematic realism, clean grid layout, consistent panel borders, subtle grunge texture, yellow technical annotations, no people in close-up foreground except distant crowd and players. Keep all text legible and aligned.

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